Dauphine  0.1
A platforming/stealth game in a medieval fantasy setting, developed with SDL2.
Animation Member List

This is the complete list of members for Animation, including all inherited members.

Animation(const int x_, const int y_, const int spriteWidth_, const int spriteHeight_, const int numberOfImages_, const bool loop_)Animation
animationCount (defined in Animation)Animationprivatestatic
changeAnimation(const int x_, const int y_, const int numberOfImages_, const bool loop_, const double totalTime_)Animation
initialXAnimationprivate
initialYAnimationprivate
loopAnimationprivate
numberOfImagesAnimationprivate
spriteHeightAnimationprivate
spriteWidthAnimationprivate
totalElapsedTimeAnimationprivate
totalTimeAnimationprivate
update(SDL_Rect &clip_, const double dt_)Animation
updateClip(SDL_Rect &clip_, const int x_, const int y_)Animationprivate
xAnimationprivate
yAnimationprivate
~Animation()Animation