Dauphine
0.1
A platforming/stealth game in a medieval fantasy setting, developed with SDL2.
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File List
File List
Here is a list of all documented files with brief descriptions:
[detail level
1
2
]
include
Animation.h
AudioHandler.h
BombPotion.h
Camera.h
Collision.h
Configuration.h
ControllerHandler.h
Crosshair.h
DynamicEntity.h
Enemy.h
Entity.h
EStateAerial.h
EStateAlert.h
EStateCurious.h
EStateIdle.h
EStatePatrolling.h
FPSWrapper.h
Game.h
GStateCredits.h
GStateGameOver.h
GStateMenu.h
GStateOptions.h
GStateSplash.h
InputHandler.h
InputKeys.h
Level.h
LevelOne.h
Logger.h
LuaScript.h
Player.h
PStateAerial.h
PStateAiming.h
PStateCrouching.h
PStateIdle.h
PStateMoving.h
PStateRolling.h
ResourceManager.h
SDLWrapper.h
Sprite.h
StateEnemy.h
StateGame.h
StatePlayer.h
Text.h
TileMap.h
Window.h
Generated on Thu May 29 2014 00:11:30 for Dauphine by
1.8.4