Dauphine  0.1
A platforming/stealth game in a medieval fantasy setting, developed with SDL2.
File List
Here is a list of all documented files with brief descriptions:
[detail level 12]
\-include
 o*Animation.h
 o*AudioHandler.h
 o*BombPotion.h
 o*Camera.h
 o*Collision.h
 o*Configuration.h
 o*ControllerHandler.h
 o*Crosshair.h
 o*DynamicEntity.h
 o*Enemy.h
 o*Entity.h
 o*EStateAerial.h
 o*EStateAlert.h
 o*EStateCurious.h
 o*EStateIdle.h
 o*EStatePatrolling.h
 o*FPSWrapper.h
 o*Game.h
 o*GStateCredits.h
 o*GStateGameOver.h
 o*GStateMenu.h
 o*GStateOptions.h
 o*GStateSplash.h
 o*InputHandler.h
 o*InputKeys.h
 o*Level.h
 o*LevelOne.h
 o*Logger.h
 o*LuaScript.h
 o*Player.h
 o*PStateAerial.h
 o*PStateAiming.h
 o*PStateCrouching.h
 o*PStateIdle.h
 o*PStateMoving.h
 o*PStateRolling.h
 o*ResourceManager.h
 o*SDLWrapper.h
 o*Sprite.h
 o*StateEnemy.h
 o*StateGame.h
 o*StatePlayer.h
 o*Text.h
 o*TileMap.h
 \*Window.h