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Dauphine
0.1
A platforming/stealth game in a medieval fantasy setting, developed with SDL2.
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This is the complete list of members for AudioHandler, including all inherited members.
| AudioHandler() | AudioHandler | |
| changeMusic(const std::string &path_) | AudioHandler | |
| currentEffect | AudioHandler | private |
| currentMusic | AudioHandler | private |
| playEffect(const int times_) | AudioHandler | |
| playMusic(const int times_) | AudioHandler | |
| setCurrentEffect(const std::string &path_) | AudioHandler | |
| setCurrentMusic(const std::string &path_) | AudioHandler | |
| setEffectVolume(const unsigned int percent_) | AudioHandler | |
| setMusicVolume(const unsigned int percent_) | AudioHandler | |
| stopMusic() | AudioHandler | |
| ~AudioHandler() | AudioHandler | virtual |
1.8.4