Dauphine  0.1
A platforming/stealth game in a medieval fantasy setting, developed with SDL2.
AudioHandler Member List

This is the complete list of members for AudioHandler, including all inherited members.

AudioHandler()AudioHandler
changeMusic(const std::string &path_)AudioHandler
currentEffectAudioHandlerprivate
currentMusicAudioHandlerprivate
playEffect(const int times_)AudioHandler
playMusic(const int times_)AudioHandler
setCurrentEffect(const std::string &path_)AudioHandler
setCurrentMusic(const std::string &path_)AudioHandler
setEffectVolume(const unsigned int percent_)AudioHandler
setMusicVolume(const unsigned int percent_)AudioHandler
stopMusic()AudioHandler
~AudioHandler()AudioHandlervirtual