Dauphine  0.1
A platforming/stealth game in a medieval fantasy setting, developed with SDL2.
Camera Member List

This is the complete list of members for Camera, including all inherited members.

Camera(Entity *const entity_)Camera
centralizeOn(Entity *const entity_)Camera
clipCameraprivate
entityCameraprivate
getClip()Camera
levelHCameraprivate
levelWCameraprivate
setLevelWH(const unsigned int width_, const unsigned int height_)Camera
update()Camera
updatePosition()Cameraprivate
~Camera()Camera