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Dauphine
0.1
A platforming/stealth game in a medieval fantasy setting, developed with SDL2.
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This is the complete list of members for Collision, including all inherited members.
| BOTTOM enum value (defined in Collision) | Collision | |
| LEFT enum value (defined in Collision) | Collision | |
| NONE enum value (defined in Collision) | Collision | |
| RectangleSide enum name | Collision | |
| rectsCollided(const SDL_Rect &a_, const SDL_Rect &b_) | Collision | static |
| rectsCollidedSide(const SDL_Rect &a_, const SDL_Rect &b_) | Collision | static |
| RIGHT enum value (defined in Collision) | Collision | |
| TOP enum value (defined in Collision) | Collision |
1.8.4