Dauphine  0.1
A platforming/stealth game in a medieval fantasy setting, developed with SDL2.
Entity Member List

This is the complete list of members for Entity, including all inherited members.

animationClipEntityprotected
boundingBox (defined in Entity)Entityprotected
Entity(const double x_, const double y_, Sprite *const sprite_)Entityprotected
getAnimationClip()Entity
getHeight()Entity
getWidth()Entity
heightEntityprotected
isRightEntity
render(const double cameraX_, const double cameraY_)=0Entitypure virtual
spriteEntityprotected
update(const double dt_)=0Entitypure virtual
widthEntityprotected
xEntity
yEntity
~Entity()Entityvirtual