Dauphine  0.1
A platforming/stealth game in a medieval fantasy setting, developed with SDL2.
GStateCredits Member List

This is the complete list of members for GStateCredits, including all inherited members.

addEntity(Entity *const entity)StateGame
cleanEntities()StateGame
creditsChangeSpeed (defined in GStateCredits)GStateCreditsprivate
creditsClipGStateCreditsprivate
creditsHeightSize (defined in GStateCredits)GStateCreditsprivate
creditsImageGStateCreditsprivate
entitiesStateGameprotected
GStateCredits()GStateCredits
load()GStateCreditsvirtual
render()GStateCreditsvirtual
unload()GStateCreditsvirtual
update(const double dt_)GStateCreditsvirtual
~GStateCredits()GStateCreditsvirtual
~StateGame()StateGamevirtual