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Dauphine
0.1
A platforming/stealth game in a medieval fantasy setting, developed with SDL2.
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This is the complete list of members for GStateGameOver, including all inherited members.
| addEntity(Entity *const entity) | StateGame | |
| cleanEntities() | StateGame | |
| entities | StateGame | protected |
| gameOverImage | GStateGameOver | private |
| GStateGameOver() | GStateGameOver | |
| lifeTime | GStateGameOver | private |
| load() | GStateGameOver | virtual |
| passedTime | GStateGameOver | private |
| render() | GStateGameOver | virtual |
| unload() | GStateGameOver | virtual |
| update(const double dt_) | GStateGameOver | virtual |
| ~GStateGameOver() | GStateGameOver | virtual |
| ~StateGame() | StateGame | virtual |
1.8.4