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Dauphine
0.1
A platforming/stealth game in a medieval fantasy setting, developed with SDL2.
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This is the complete list of members for GStateSplash, including all inherited members.
| addEntity(Entity *const entity) | StateGame | |
| cleanEntities() | StateGame | |
| current | GStateSplash | private |
| entities | StateGame | protected |
| GStateSplash() | GStateSplash | |
| images | GStateSplash | private |
| ix (defined in GStateSplash) | GStateSplash | private |
| lifeTime | GStateSplash | private |
| load() | GStateSplash | virtual |
| passedTime | GStateSplash | private |
| render() | GStateSplash | virtual |
| unload() | GStateSplash | virtual |
| update(const double dt_) | GStateSplash | virtual |
| ~GStateSplash() | GStateSplash | virtual |
| ~StateGame() | StateGame | virtual |
1.8.4