Dauphine  0.1
A platforming/stealth game in a medieval fantasy setting, developed with SDL2.
PStateMoving Member List

This is the complete list of members for PStateMoving, including all inherited members.

enter()PStateMovingvirtual
exit()PStateMovingvirtual
handleInput(const std::array< bool, GameKeys::MAX > keyStates_)PStateMovingvirtual
playerStatePlayer
PStateMoving(Player *const player_)PStateMoving
StatePlayer(Player *const player_)StatePlayer
~PStateMoving()PStateMovinginlinevirtual
~StatePlayer()StatePlayervirtual