Dauphine  0.1
A platforming/stealth game in a medieval fantasy setting, developed with SDL2.
Text Member List

This is the complete list of members for Text, including all inherited members.

animationClipEntityprotected
boundingBox (defined in Entity)Entityprotected
Entity(const double x_, const double y_, Sprite *const sprite_)Entityprotected
font (defined in Text)Textprivate
getAnimationClip()Entity
getHeight()Entity
getWidth()Entity
heightEntityprotected
isRightEntity
render(const double cameraX_, const double cameraY_)Textvirtual
spriteEntityprotected
Text(const double x_, const double y_, const std::string &path_, const int size_, const std::string &text_) (defined in Text)Text
update(const double dt_)Textvirtual
widthEntityprotected
xEntity
yEntity
~Entity()Entityvirtual
~Text() (defined in Text)Textvirtual