Dauphine  0.1
A platforming/stealth game in a medieval fantasy setting, developed with SDL2.
Window Member List

This is the complete list of members for Window, including all inherited members.

clear()Window
create(const unsigned int width_, const unsigned int height_)Windowprivate
destroy()Window
getLogicalSize(int *w, int *h) (defined in Window)Windowstatic
getRenderer()Windowstatic
maximize()Window
minimize()Window
render()Window
rescale(unsigned int size_)Windowprivate
resize(const unsigned int width_, const unsigned int height_)Window
sdlRendererWindowprivatestatic
sdlWindowWindowprivate
Window(const unsigned int width_, const unsigned int height_, const std::string &title_="SDL Window")Window
windowTitleWindowprivate
~Window()Window