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Dauphine
0.1
A platforming/stealth game in a medieval fantasy setting, developed with SDL2.
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This is the complete list of members for Window, including all inherited members.
| clear() | Window | |
| create(const unsigned int width_, const unsigned int height_) | Window | private |
| destroy() | Window | |
| getLogicalSize(int *w, int *h) (defined in Window) | Window | static |
| getRenderer() | Window | static |
| maximize() | Window | |
| minimize() | Window | |
| render() | Window | |
| rescale(unsigned int size_) | Window | private |
| resize(const unsigned int width_, const unsigned int height_) | Window | |
| sdlRenderer | Window | privatestatic |
| sdlWindow | Window | private |
| Window(const unsigned int width_, const unsigned int height_, const std::string &title_="SDL Window") | Window | |
| windowTitle | Window | private |
| ~Window() | Window |
1.8.4