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Dauphine
0.1
A platforming/stealth game in a medieval fantasy setting, developed with SDL2.
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Wraps FPS handling in a class. More...
#include <FPSWrapper.h>
Static Public Member Functions | |
| static void | initialize (FPSmanager &fpsManager_) |
| Initializes FPS managing. More... | |
| static double | delay (FPSmanager &fpsManager_) |
| Delays execution and calculates FPS. More... | |
Wraps FPS handling in a class.
Uses SDL2_GFX, by ferzkopp.
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Delays execution and calculates FPS.
| fpsManager_ | : The FPS manager to handle. |
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Initializes FPS managing.
Initializes the FPS manager and sets it to the desired framerate (Configuration::maxFramerate).
| fpsManager_ | : The FPS manager to handle. |
1.8.4