Dauphine  0.1
A platforming/stealth game in a medieval fantasy setting, developed with SDL2.
GStateOptions Member List

This is the complete list of members for GStateOptions, including all inherited members.

addEntity(Entity *const entity)StateGame
cleanEntities()StateGame
entitiesStateGameprotected
GStateOptions()GStateOptions
load()GStateOptionsvirtual
optionsImageGStateOptionsprivate
render()GStateOptionsvirtual
unload()GStateOptionsvirtual
update(const double dt_)GStateOptionsvirtual
~GStateOptions()GStateOptionsvirtual
~StateGame()StateGamevirtual