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Dauphine
0.1
A platforming/stealth game in a medieval fantasy setting, developed with SDL2.
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Wraps the SDL libraries. More...
#include <SDLWrapper.h>
Static Public Member Functions | |
| static bool | initialize () |
| The system initializer. More... | |
| static void | close () |
| Closes all open systems. More... | |
Static Private Member Functions | |
| static void | logSDLVersion (const std::string &what_, const SDL_version &compiled_, std::string revision_=std::string("")) |
| Logs the SDL API version. More... | |
Wraps the SDL libraries.
And contains the initializing and closing functions for the system(s). No instances necessary.
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Closes all open systems.
Closes all systems and/or subsystems opened by the initializer method.
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static |
The system initializer.
Initializes all the SDL systems and/or subsystems.
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staticprivate |
Logs the SDL API version.
| what_ | : What API is being logged about. |
| compiled_ | : The compiled version. |
| linked_ | : The linked version. |
| revision_ | : If any, the revision. |
1.8.4