Dauphine
0.1
A platforming/stealth game in a medieval fantasy setting, developed with SDL2.
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- s -
setCamera() :
Level
setCurrentEffect() :
AudioHandler
setCurrentMusic() :
AudioHandler
setEffectVolume() :
AudioHandler
setLevelWH() :
Camera
,
DynamicEntity
setMusicVolume() :
AudioHandler
setPlayer() :
Level
setState() :
Game
signalExit() :
InputHandler
Sprite() :
Sprite
StateEnemy() :
StateEnemy
StatePlayer() :
StatePlayer
stop() :
Game
stopMusic() :
AudioHandler
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