Dauphine
0.1
A platforming/stealth game in a medieval fantasy setting, developed with SDL2.
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~
Here is a list of all documented class members with links to the class documentation for each member:
- c -
Camera() :
Camera
camera :
Level
cameraDistanceHeight :
Configuration
cameraDistanceWidth :
Configuration
centralizeOn() :
Camera
changeAnimation() :
Animation
changeMusic() :
AudioHandler
changeState() :
Player
cleanEntities() :
StateGame
clear() :
Window
clip :
Camera
close() :
SDLWrapper
collisionRects :
DynamicEntity
controllerHandler :
InputHandler
ControllerHandler() :
ControllerHandler
create() :
Window
creditsClip :
GStateCredits
creditsImage :
GStateCredits
current :
GStateSplash
currentEffect :
AudioHandler
currentMusic :
AudioHandler
currentState :
Game
,
Player
Generated on Thu May 29 2014 00:11:30 for Dauphine by
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