Dauphine
0.1
A platforming/stealth game in a medieval fantasy setting, developed with SDL2.
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~
Here is a list of all documented class members with links to the class documentation for each member:
- p -
passedTime :
GStateGameOver
,
GStateMenu
,
GStateSplash
path :
Sprite
playEffect() :
AudioHandler
player :
StatePlayer
Player() :
Player
player :
Level
playMusic() :
AudioHandler
PStateAerial() :
PStateAerial
PStateAiming() :
PStateAiming
PStateCrouching() :
PStateCrouching
PStateIdle() :
PStateIdle
PStateMoving() :
PStateMoving
PStateRolling() :
PStateRolling
PStates :
Player
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