Dauphine
0.1
A platforming/stealth game in a medieval fantasy setting, developed with SDL2.
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~
Here is a list of all documented class members with links to the class documentation for each member:
- i -
images :
GStateSplash
initialize() :
Configuration
,
SDLWrapper
,
FPSWrapper
initializeStates() :
Game
,
Player
initialX :
Animation
initialY :
Animation
inputHandler :
Game
InputHandler() :
InputHandler
instance() :
Game
isCurrentState() :
Player
isGrounded :
DynamicEntity
isQuitFlag() :
InputHandler
isRight :
Entity
isRunning :
Game
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